ext_25078 ([identity profile] dexfarkin.livejournal.com) wrote in [personal profile] dexfarkin 2007-12-14 09:34 pm (UTC)

Two words: exposition heavy.

That's the danger of launching an original franchise is that you have to set up the world, and Mass Effect drags a little bit in doing so. I think there's also emotional connections immediately to Star Wars and D&D games. I had a couple of 'what, really?' moments in Mass Effect, but they had a lot to do with the side quests. The guy growing organs for sale in his employees? Nice...

But yeah, I'm expecting the 'arc' to be the thing, so the end games of 1 and 2 won't quire have the punch of KotOR, but should still be solid and set up 3. Plus, they plan to release regular content over all three games over the 5 year console span, so I'm looking at this as a starting platform.

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